AI Insights · Timothy · July 2023
Top 5 Netflix Games Performance on Unified Platform in Central America Q2 2023
Explore the performance trends of the top 5 Netflix games in Central America during Q2 2023, including weekly downloads, revenue, and active users.
In Q2 2023, the top 5 Netflix games on the unified platform in Central America showcased varying performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at each game’s performance:
Cats & Soup from hidea experienced fluctuations in weekly revenue, peaking at around $1.6K in early May and ending the quarter with $1.4K. Weekly downloads saw a significant uptick towards the end of the quarter, increasing from 8.3K in late May to over 26K by the end of June. Active users initially declined from 147.8K in late March to 82.9K by early June but rebounded to 109.7K by the end of the quarter.
Exploding Kittens® showed a gradual decrease in weekly revenue, with figures falling from $110 in late March to $60 by mid-June, before a slight recovery to $105 by the end of June. Weekly downloads remained relatively stable, fluctuating between 473 and 798 throughout the quarter. Active users hovered around the 5K mark, with minor fluctuations, ending the quarter at 5.1K.
THTH: Love Is a Game NETFLIX had a mixed performance. Weekly revenue saw sporadic increases, peaking at $40 in late May. Downloads were fairly consistent, ranging from 3.5K to 5.3K, while active users exhibited steady growth from 25K in late March to over 30K by the end of June.
SpongeBob: Get Cooking experienced low revenue, with minor peaks reaching $33 in mid-June. Weekly downloads showed a downward trend from 24K in late March to around 11.5K by the end of June. Active users showed a slight decline from 59.3K in late March to 49.9K in early June, before recovering to 56.7K by the end of the quarter.
TMNT: Shredder's Revenge had minimal revenue, with the highest weekly revenue at $23 in mid-June. Weekly downloads saw a significant drop from 3.7K in late March to just 314 by the end of June. Active users remained relatively stable, peaking at 19K in early May and closing the quarter at 16.9K.
For more detailed insights and data, visit Sensor Tower.